Class: StoryboardLayer
Defined in: src/beatmap/storyboard/layer.ts:6
import { StoryboardLayer } from 'osu-files'
const layer = new StoryboardLayer('Foreground', 0)
return { name: layer.name, depth: layer.depth, count: layer.count }Constructors
new StoryboardLayer(
name,depth):StoryboardLayer
Defined in: src/beatmap/storyboard/layer.ts:15
Parameters
| Parameter | Type |
|---|---|
name | string |
depth | number |
Returns
StoryboardLayer
import { StoryboardLayer } from 'osu-files'
const layer = new StoryboardLayer('Foreground', 0)
return { name: layer.name, depth: layer.depth, count: layer.count }Properties
visibleWhenFailing
visibleWhenFailing:
boolean=true
Defined in: src/beatmap/storyboard/layer.ts:11
visibleWhenPassing
visibleWhenPassing:
boolean=true
Defined in: src/beatmap/storyboard/layer.ts:10
Accessors
count
get count():
number
Defined in: src/beatmap/storyboard/layer.ts:20
Returns
number
import { FileRef, Storyboard, StoryboardSprite, Easing } from 'osu-files'
const storyboard = new Storyboard()
const sprite = new StoryboardSprite(
new FileRef('background.jpg', { hash: 'a'.repeat(64) }),
)
storyboard.getLayer('Foreground').add(sprite)
const layer = storyboard.getLayer('Foreground')
return layer.countMethods
add()
add(
el):void
Defined in: src/beatmap/storyboard/layer.ts:30
Parameters
| Parameter | Type |
|---|---|
el | StoryboardElement |
Returns
void
import { FileRef, Storyboard, StoryboardSprite, Easing } from 'osu-files'
const storyboard = new Storyboard()
const sprite = new StoryboardSprite(
new FileRef('background.jpg', { hash: 'a'.repeat(64) }),
)
storyboard.getLayer('Foreground').add(sprite)
const layer = storyboard.getLayer('Foreground')
layer.add(sprite)
return layer.countclear()
clear():
void
Defined in: src/beatmap/storyboard/layer.ts:61
Returns
void
import { FileRef, Storyboard, StoryboardSprite, Easing } from 'osu-files'
const storyboard = new Storyboard()
const sprite = new StoryboardSprite(
new FileRef('background.jpg', { hash: 'a'.repeat(64) }),
)
storyboard.getLayer('Foreground').add(sprite)
const layer = storyboard.getLayer('Foreground')
layer.add(sprite)
layer.clear()
return layer.countget()
get(
index):StoryboardElement|undefined
Defined in: src/beatmap/storyboard/layer.ts:36
Parameters
| Parameter | Type |
|---|---|
index | number |
Returns
StoryboardElement | undefined
import { FileRef, Storyboard, StoryboardSprite, Easing } from 'osu-files'
const storyboard = new Storyboard()
const sprite = new StoryboardSprite(
new FileRef('background.jpg', { hash: 'a'.repeat(64) }),
)
storyboard.getLayer('Foreground').add(sprite)
const layer = storyboard.getLayer('Foreground')
layer.add(sprite)
return layer.get(0)?.pathinsertAt()
insertAt(
index,el):void
Defined in: src/beatmap/storyboard/layer.ts:55
Parameters
| Parameter | Type |
|---|---|
index | number |
el | StoryboardElement |
Returns
void
import { FileRef, Storyboard, StoryboardSprite, Easing } from 'osu-files'
const storyboard = new Storyboard()
const sprite = new StoryboardSprite(
new FileRef('background.jpg', { hash: 'a'.repeat(64) }),
)
storyboard.getLayer('Foreground').add(sprite)
const layer = storyboard.getLayer('Foreground')
layer.insertAt(0, sprite)
return layer.get(0)?.pathmoveDown()
moveDown(
el):void
Defined in: src/beatmap/storyboard/layer.ts:76
Parameters
| Parameter | Type |
|---|---|
el | StoryboardElement |
Returns
void
import { FileRef, Storyboard, StoryboardSprite, Easing } from 'osu-files'
const storyboard = new Storyboard()
const sprite = new StoryboardSprite(
new FileRef('background.jpg', { hash: 'a'.repeat(64) }),
)
storyboard.getLayer('Foreground').add(sprite)
const layer = storyboard.getLayer('Foreground')
layer.add(sprite)
layer.moveDown(sprite)
return layer.get(0)?.pathmoveUp()
moveUp(
el):void
Defined in: src/beatmap/storyboard/layer.ts:67
Parameters
| Parameter | Type |
|---|---|
el | StoryboardElement |
Returns
void
import { FileRef, Storyboard, StoryboardSprite, Easing } from 'osu-files'
const storyboard = new Storyboard()
const sprite = new StoryboardSprite(
new FileRef('background.jpg', { hash: 'a'.repeat(64) }),
)
storyboard.getLayer('Foreground').add(sprite)
const layer = storyboard.getLayer('Foreground')
layer.add(sprite)
layer.moveUp(sprite)
return layer.get(0)?.pathremove()
remove(
el):void
Defined in: src/beatmap/storyboard/layer.ts:38
Parameters
| Parameter | Type |
|---|---|
el | StoryboardElement |
Returns
void
import { FileRef, Storyboard, StoryboardSprite, Easing } from 'osu-files'
const storyboard = new Storyboard()
const sprite = new StoryboardSprite(
new FileRef('background.jpg', { hash: 'a'.repeat(64) }),
)
storyboard.getLayer('Foreground').add(sprite)
const layer = storyboard.getLayer('Foreground')
layer.add(sprite)
layer.remove(sprite)
return layer.countremoveAt()
removeAt(
index):void
Defined in: src/beatmap/storyboard/layer.ts:47
Parameters
| Parameter | Type |
|---|---|
index | number |
Returns
void
import { FileRef, Storyboard, StoryboardSprite, Easing } from 'osu-files'
const storyboard = new Storyboard()
const sprite = new StoryboardSprite(
new FileRef('background.jpg', { hash: 'a'.repeat(64) }),
)
storyboard.getLayer('Foreground').add(sprite)
const layer = storyboard.getLayer('Foreground')
layer.add(sprite)
layer.removeAt(0)
return layer.count